BITKRAFT VENTURES, the US-based early-stage investor specialising in gaming and interactive media, has announced plans to step up its investments in India following the government’s new online gaming law, which has imposed a blanket ban on real-money gaming.
In its India thesis, Bitkraft Ventures noted, “We foresee that India is on track to see 5 to 6 mobile games cross the $100 million annual IAP revenue mark by the end of 2025. That would represent a significant shift from a historically ad-dominated monetisation model – one that signals the arrival of India as a true top-tier IAP market.”
Bitkraft, which manages over $1 billion in assets across six funds, aims to back gaming studios developing original titles for both Indian and global markets. It will also focus on gaming infrastructure and interactive media platforms leveraging artificial intelligence (AI) for domestic and international audiences.
The firm’s India portfolio already includes mobile game studio Lila Games, mobile gaming platform Gamezop, tech-first global entertainment company Mythik, and social investment platform StockGro. Earlier this year, Bitkraft led a $5.4 million pre-seed round in GameRamp, a startup that helps video games and consumer apps scale and monetise faster using AI. Globally, the investor counts more than 130 companies in its portfolio, according to Moneycontrol.
Bitkraft Ventures founding general partner Jens Hilgers said, “With clear frameworks now in place, India is ready for patient capital and long-term thinking. It lays the foundation for a more trustworthy and enduring ecosystem with consumer protection at its core. This is the type of environment where globally competitive companies are born and we want to partner with Indian founders to make that happen.”